Official Release
The game is finally available on all platforms! Download it now
Run, Jump, and be Unicorn girl
I still remember the original prototype jam game and watching people play it on youtube. I was so incredibly nervous watching people play my small 15-minute game. Some YouTubers were excited to be a unicorn some were sarcastic and others were already trying to speed run but it was clear that everyone was having a blast. I remember a little kid screaming at the top of his lungs and another YouTuber (a grown man) saying "This is cute. It's fun. You just run jump shoot and be unicorn girl"
4 years later it's a full game with voice actors and a console release and I couldn't be prouder.
I would like to take this moment to thank everyone involved in the making of this. Olivia, Christina, Carlos, Jaggy Fox, Ternox, and Karina. Thank you. This game wouldn't exist without you.
More Content Coming
For anyone that buys the game I want you to know that there is free DLC planned for the near future in the form of more stories and levels. The story will include more voice-over work, new scenes, characters, and boss fights. The first update will be a crossover with another game character.
But for now please enjoy my little game.
Files
Get Unichrome
Unichrome
A 1-bit Unicorn platforming adventure created in just 3 days for WGJ28!
Status | In development |
Author | Super8BitRafa |
Genre | Platformer |
Tags | 1-bit, 2D, 8-Bit, Action-Adventure, GameMaker, Shoot 'Em Up, Short |
Accessibility | Color-blind friendly, High-contrast, Textless |
More posts
- Rogue Mode UpdateSep 27, 2022
- Level MapsOct 19, 2021
- Behind the scenes with CenturyOct 18, 2021
- Unicorn-tober! Is that a thing?Oct 13, 2021
Comments
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hi im looking for some experience of voice acting
Another question, if I may, since you know Unity as well, why did you make this game with GMS, aside from your prototype which was with GMS, IIRC. And if you want to re-make the game, would you choose GMS again, and why
Cheers!
Thanks. I made the graphics except for the red unicorn, and most of the music was made by Jaggy Fox (with a couple songs made by me).
I just found Gamemaker to be the right engine for this project. Changing engines mid development would basically mean making a different game in my eyes. But if I were to do it all over I would still have used Gamemaker. I just feel like certain games lend themselves better to certain engines.
But maybe I'll make a game using unity in the future
hi im looking for some experience of voice acting
Hey congrats and good luck on the release! Did you make the music and graphics yourself as well?